Some testing for an interior scene. Still adding more details and playing with materials and lighting. Eventually planning to use this as a realtime/VR demo. Continue reading Apartment
Testing out more of iray’s rendering ability – particularly the car paint shader. Continue reading BMW Z4 Roadster
Just finished work on The Dark Queen – a high quality, cinematic game teaser trailer as part of my final unit of a Bachelor of Animation course.
A little uni assignment in compositing 3D in to a live action plate. Continue reading Alien Escape VFX
The Medieval Character Pack (MCP) is a collection of game-ready character models and animations inspired by the European Middle Ages.
The goal of MCP is to create a growing library of characters and props that will always work well together.
The Medieval Character Pack is now available in the Unity AssetStore!
This year marks the centenary of the beginning of the first world war.
I started sculpting up a soldier for a job pitch – unfortunately the job didn’t go ahead so I shelved it for a few months. Then another possible job came up and I did a little more sculpting but alas that job also isn’t happening. So I spent a little time finishing it off anyway – it also is another good chance to try out some of the newer sculpting tools in 3D Coat as well as testing the physically based shading that is becoming popular in modern games and realtime applications.