Rainbow Island Treasure Hunt VR is a pirate themed treasure hunt game I created for the WA Shipwrecks Museum. The game allows up to 20 networked players to spend 25 minutes scouring a tropical island collecting as many gold coins as possible and finding hidden treasure chests.
Continue reading Rainbow Island Treasure Hunt VRRainbow Island Treasure Hunt VR
Spooky Friends
Sneak peek at some fun characters I’m working on for an upcoming project 🙂
Continue reading Spooky FriendsDreamDeck360
Throughout the latter half of 2018 I worked on DreamDeck360 – a 360 video playback system that allowed up to 82 people, using Oculus GO VR headsets, to simultaneously view The Antarctica Experience at WA Maritime Museum.
Continue reading DreamDeck360Pumpkin King
A fun experiment in digital VR puppetry.
Continue reading Pumpkin KingThalu: Dreamtime is Now
The biggest VR project I’ve undertaken to date!
Continue reading Thalu: Dreamtime is NowStar-bot
After our successful Mechatron VR outing at the 2017 Rio Tinto Innovation Festival at Scitech, we were invited to return in 2018.
Continue reading Star-botMechatron VR
By far the coolest thing I’ve worked on is the Mechatron!
Continue reading Mechatron VRImaginarium VR store
One of the coolest things we’ve done at Frame was the Imaginarium VR concept store. This was a pop-up space we ran at Enex on Hay St for 8 weeks over the 2017-2018 Christmas holiday season.
Continue reading Imaginarium VR storeTraining VR
I am not dead!
That is right. Although I’ve not posted here for a very long time it is with good reason … I co-founded virtual reality company, Frame VR.
For the past 3 years we have been busy working away on some very cool VR projects across a variety of sectors.
Continue reading Training VRBulldozer
More iray rendering tests with an old model (Originally made for our Orangutan interactive mobile app)
Made Tonka tough! Continue reading Bulldozer