2014

A new year a new showreel :)

Actually it has been awhile since I made a full showreel. It’s tough figuring out what to put in and what to leave out. This one covers my animation work.
May have to make a separate one for VFX and programming work.

Brutal Arena

Just released my first game for the OUYA, Brutal Arena.

Brutal Arena

Check out the development blog over at http://brutalarena.com/
Besides the OUYA .apk you can also grab an experimental Windows, OSX, and Linux versions :)

 

introMAKER

introMAKER logo

Our first iPhone app has made it into the Apple App Store.

Check it out HERE.

Limited Detail :D

Limited Detail :D

Monday, June 18, 2012

Like many people in the field of 3D graphics, I’ve been following along with the saga of Euclideon’s Unlimited Detail technology for awhile now (If you don’t know about it then go watch thisthis, and this) And a few weeks ago they released the following footage:

» Read more…

Afterdeath trailer

Afterdeath trailer

The Afterdeath trailer is now online! :D

Afterdeath characters

Leviathan

Just a quick update to say we are progressing with the Afterdeath project.

Check out some of the character screens below or visit the Afterdeath development blog to see where we are at. » Read more…

Borg Queen Barbie

Borg Queen Barbie

Sometimes you have such a crazy idea that you just have to make it happen. Presenting … Borg Queen Barbie » Read more…

Afterdeath teaser

The Afterdeath video teaser is now online…

… and there is a ‘Making Of’ blog post about it here.

Afterdeath

So I haven’t posted anything here for quite some time – but with good reason. I have been working on a new digital media project called Afterdeath.
The project was started in late 2010 and since that time we have been working hard to first get some development funding and then production funding.
We have just launched the Afterdeath development blog, which will document the creation of the project as well as host the final interactive, online story. Feel free to drop by and see what we are doing! :)

Afterdeath

Unity3d Test 001

I usually don’t post tests here but I have been getting bored recently waiting to find out if several of our projects are getting funded or not. So in the meantime I have put together this technical test using Unity3d. Basically this is to trial a production pipeline testing the software and tools we will be using in our projects. *Note: the character is just a game guy knocked up for the test and isn’t a part of any project.

» Read more…