BMW Z4 Roadster

Testing out more of iray’s rendering ability – particularly the car paint shader. BMW Z4 001

Geometry isn’t too heavy. May even think about retopologizing it a realtime game model 😉
BMW Z4 Roadster Wireframe

UPDATE: Did a quick test in Unity5 to try out he Enlighten light baking and PBR materials (Stills needs work on the car paint material)