Well, it finally is happening, I AM MAKING A COMMERICAL VR GAME!!! 😊🥳🎉
Category: Games
Rainbow Island Treasure Hunt VR is a pirate-themed treasure hunt game I created for an installation at the WA Shipwrecks Museum. The game allows up to 20 networked players using Oculus GOs to spend 25 minutes scouring a tropical island collecting as many gold coins as possible and finding hidden treasure chests.
After our successful Mechatron VR outing at the 2017 Rio Tinto Innovation Festival at Scitech, we were invited to return in 2018.
One of the coolest things we’ve done at Frame is the Imaginarium VR concept store. This was a pop-up space we ran at Enex on Hay St for 8 weeks over the 2017-2018 Christmas holiday season.
Just finished work on The Dark Queen – a high quality, cinematic game teaser trailer as part of my final unit of a Bachelor of Animation course at SAE Institute Perth.
The Medieval Character Pack (MCP) is a collection of game-ready character models and animations inspired by the European Middle Ages. The goal of MCP is to create a growing library of characters and props that will always work well together.
Had a lot of fun making this short film with some fellow students at SAE Institute Perth on the Bachelor of Animation course.
A quick centaur sculpt and low poly retopo to say thanks to my first (awesome) customer for the Medieval Character Pack on the Unity AssetStore 🙂
Before It’s Too Late: Orangutan
In 2011 Raging Pixel partnered with local documentary production company Storyteller Media to design and create a mobile app.
Brutal Arena
Brutal Arena is a couch, co-op game I created for the Ouya game console in 2013/2014.