Some testing for an interior scene. Still adding more details and playing with materials and lighting. Eventually planning to use this as a real-time/VR demo (See update below)
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Some testing for an interior scene. Still adding more details and playing with materials and lighting. Eventually planning to use this as a real-time/VR demo (See update below)
Testing out more of Irayβs rendering ability β particularly the car paint shader.
Just finished work on The Dark Queen β a high quality, cinematic game teaser trailer as part of my final unit of a Bachelor of Animation course at SAE Institute Perth.
A fun little uni assignment in compositing 3D into a live-action plate (Shot on an iPhone 4S)
The Medieval Character Pack (MCP) is a collection of game-ready character models and animations inspired by the European Middle Ages. The goal of MCP is to create a growing library of characters and props that will always work well together.
Had a lot of fun making this short film with some fellow students at SAE Institute Perth on the Bachelor of Animation course.
Fatality is a student, short film created by Delvinder Singh, Gareth Lockett, Joshua Smith, and Mathew Papagelakis as part of the Bachelor of Animation, CIU211.2 Collaborative interdisciplinary creative media project.
A quick centaur sculpt and low poly retopo to say thanks to my first (awesome) customer for the Medieval Character Pack on the Unity AssetStore π
This year marks the centenary of the beginning of the first world war.
Been trying out some of the new tools in 3D Coat 4.1. Also 3D printed π