For this second part of a job for Inpex on their massive Ichthys Project, I modelled and rendered some shots of a high-tech control room. Unfortunately, it was a rush job (3 days) so there was some post fixing in Photoshop but overall the lighting and materials came out well π
Category: 3D
Processing Plant
Recently created some renders of part of a gas processing plant for Inpex on their impressive Ichthys Project at Blaydin Point near Darwin.
Some testing for an interior scene. Still adding more details and playing with materials and lighting. Eventually planning to use this as a real-time/VR demo (See update below)
BMW Z4 Roadster
Testing out more of Irayβs rendering ability β particularly the car paint shader.
Just finished work on The Dark Queen β a high quality, cinematic game teaser trailer as part of my final unit of a Bachelor of Animation course at SAE Institute Perth.
Alien Escape
A fun little uni assignment in compositing 3D into a live-action plate (Shot on an iPhone 4S)
The Medieval Character Pack (MCP) is a collection of game-ready character models and animations inspired by the European Middle Ages. The goal of MCP is to create a growing library of characters and props that will always work well together.
Had a lot of fun making this short film with some fellow students at SAE Institute Perth on the Bachelor of Animation course.
A quick centaur sculpt and low poly retopo to say thanks to my first (awesome) customer for the Medieval Character Pack on the Unity AssetStore π
WW1 Soldier
This year marks the centenary of the beginning of the first world war.