Categories
3D VR

Pumpkin King

Had a blast designing, modelling, rigging and then programming this character. The concept I investigated here was to have a puppeteer perform a virtual VR character to an audience 🙂

Some fun sketches…

A render of some early 3D sculpting in 3D Coat…

Early retopo/UV (via Houdini!) and texture test…

Lighting test in Unity3D…

Me mucking around with an early rig on the HTC Vive…

Last rig in Unity3D. Got some great input and feedback from ex-Henson’s puppeteer Ian Tregonning. Set up a virtual mirror so the performer can see their own performance … can also switch between different vantage points (Eg POV, marionette, audience)

Looking forward to developing this further in the future 🙂